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Fort of Gravity
Super kitiku (brutal) mario complete! (1) 00025
Mario prepares himself to reverse gravity.

World:

World 5: Plateau.

Difficulty:

★★★☆☆ (3/5, Normal)

Secret Exit?:

Yes, to The Dreadful Monday

Previous Level:

Fear of Homing Bills.

Next Level:

Chomp Panic 1.

Stage Gimmick:

Low gravity, gravity reversal.

Enemies:

Ball 'n' Chain, Bony Beetle, Thwomp, Dry Bones, Thwimp.

Bosses:

Dumb Drum, Grenade Bomb.

Power-Ups & Items:

Super Mushroom, Fire Flower.

Demo(s):

Demo 6, Demo 6.5, Demo 7.

Fort of Gravity is the second level of World 5. This is also the first fort introduced in World 5, dealing with gravity.

Level overviewEdit

As the stage begins, you'll notice that Mario's jump doesn't go very far up. Just proceed right, ignoring the path leading upwards halfway through and you'll come to an ON/OFF switch. Turning it on lowers gravity, increasing the size of Mario's jumps.

Use it to reach the upward path a few screens back, and follow it to the end to find the midpoint and a door; Be careful for the spikes. On the other side, turn the switch ON and head right. You'll come to a red stripe with arrows on it.

Touching it reverses the gravitational pull, making it so that Mario can walk on the ceilings. Once you're on the ceiling, turn the nearby switch OFF and head left. You'll soon come to another switch. Turn it on to activate the blue stripes, letting Mario touch the floor again.

Go to the left to find a red stripe, then go further to find a blue one. Once you're back on the floor, enter the red door to fight the boss.

Secret ExitEdit

When you come to the Off switch between the two blue stripes, leave it off and continue left. You'll soon come to an upside down red door, leading to the secret boss.

Dragon CoinsEdit

All Dragon Coins appear right before Dumb Drum's arena.

Asset Sources Edit

GraphicsEdit

This stage uses the fortress foreground from Super Mario World 2: Yoshi's Island and the Shade Man indoors background from Mega Man 7.

In Dumb Drum's arena, the foreground and background are both from Donkey Kong Country, the background being from the Orang-utan Gang stage, and the foreground being from the temple stages.

Dumb Drum's sprites are from Donkey Kong Country, while the Grenade Bombs are from Seiken Densetsu 3, originally being a spell and enemy attack.

MusicEdit

Dr. Cossack's Stage 1 from Mega Man 4 plays throughout the level.

During the Dumb Drum battle, Boss Bossanova from Donkey Kong Country 2: Diddy's Kong Quest is played.

During the Grenade Bomb battle, the boss theme of Super Nazo Puyo: Rulue's Roux plays.

Level Names Edit

Version Name
Japanese じゅうりょくのとりで (Juuryoku no toride)

Fort of Gravity

English (TBD)

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